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Is your dialogue pushing your novel forward or making the reader feel like they’re eavesdropping on a mundane conversation at the bus stop? Here’s how to ensure your dialogue pops.
What good dialogue isn’t
Good dialogue is the icing on the cake of a well-structured novel. Bad dialogue will mar a well-structured narrative and bury a story that is barely hanging in there. Before we look at what makes great dialogue, let’s look at what dialogue isn’t:
What dialogue is not
3 components of effective dialogue
‘Dialogue should be the character in action,’ says John Yorke in his must-read Into the Woods (p. 151). Yorke’s talking about the art of screenwriting but the advice is just as pertinent for novelists. I recommend you read it even if you have no intention of writing for the screen because it’s a masterclass in storytelling, whatever the medium.
When we stop thinking about dialogue as words spoken – as conversations – and instead frame it in terms of characters, we create something that’s fit for a novel. What does your dialogue tell readers about who your characters are, how they’re feeling, and what their motivations are?
3 components of effective dialogue
1. Character voice How characters speak tells us about who they are, what makes them tick – their fears, frustrations, hopes and dreams, identity, preferences. Perhaps their speech is abrupt, rude, measured, polite, sweary or seductive. When we change the way a character speaks, we change their voice. And that means we change them.
2. Character mood
How characters speak tells us how they’re feeling. Dialogue that conveys emotions allows us into their heads, even if they’re not the viewpoint character.
3. Character intent
How characters speak tells us what they want to do. Perhaps they’re asking questions for the purpose of discovery and understanding whodunit (doctors, lawyers, PIs and police officers regularly use dialogue in novels to this end), but dialogue can express a multitude of motivations. Ask yourself what your character wants every time they open their mouth. Unreliable dialogue
What a character expresses through dialogue need not match their true voice, mood or intent. Unreliable dialogue is powerful precisely because it jars the reader by masking the truth (which the characters themselves may even have buried).
Imagine this scenario: John has been kidnapped by Jane. They met in a club where she spiked his drink. He started to feel unwell and she offered him a ride to the Tube station. He never made it. He’s been held captive for several days, during which time he’s been physically abused and deprived of food. He’s frightened out of his wits, and weak to boot. The dialogue between John and Jane could go as follows: John raves and rants, telling Jane her behaviour is monstrous, that Jane’s going to pay for her actions and that he’s going straight to the police as soon as he’s escaped. Jane responds in fury, telling John he deserves it all and how there’s no way he’ll ever escape. Or the dialogue could be unreliable. John might be polite, sycophantic even, as he thanks her for the water she provided, compliments her on her appearance, or asks her about her life. Through that speech, we are shown his desperation. It’s about keeping her on side and calm in order to save himself. And Jane’s verbal response might be chipper, seductive even. Through that dialogue, we are shown her psychosis. The result is a sinister verbal exchange that allows us to explore the inner workings of the characters’ minds without it being forced down our throats via an all-to-obvious narrative that’s centred around the viewpoint character. Breaking free of viewpoint limitations
Most novelists opt to hold third- or first-person narrative viewpoints. That means the story in a chapter plays out through one person’s perspective.
When authors drop viewpoint, readers end up playing a game of narrative table tennis in which they bounce from one character’s head to another. We know who everyone is (voice), what everyone’s feeling (mood), and what everyone wants (intention) all of the time. Readers become disengaged because they don’t have time to immerse themselves in any one character’s experience. Good dialogue allows writers and readers to break free without head-hopping. Through dialogue, readers can intuit the voice, mood and intention of multiple characters, yet the singular narrative viewpoint remains true throughout. That keeps the reader engaged and the writing taut. Purposeful dialogue in action
Example 1
Here’s an excerpt from Lee Child’s Never Go Back (pp. 457–8). I chose it because I’ve also seen the movie, which allowed me to compare my experience of the screen dialogue (and the advice Yorke gives) with the novel’s, and because there are no action beats, only two speech tags and no narrative. It’s just dialogue between a teenage girl and Jack Reacher.
Note on what reader already knows
Following a lawsuit filed by Candice Dayton, Jack Reacher believes that the teenager in the scene, who’s running for her life, may be his daughter. He also cased out the diner and the staff the evening before, so the servers’ faces are familiar.
What we learn
This is characters in action, expressed through speech. Child makes every line count towards the chapter denouement. If he was tempted to introduce narrative and action beats that ensured we’d get it, it doesn’t show. In fact, they would have been interruptions and slowed the pace. Instead, he trusts us to do the work because the dialogue gives us everything we need. Example 2 Here’s an excerpt from The Poison Artist by Jonathan Moore (pp. 244–5). I chose this because of the contrast between Kennon and Emmeline’s speech.
Note on what reader already knows
There’s another man in the room with torture devices attached to him; he’s twitching. Caleb is the viewpoint character, but he’s handcuffed and out of play. Nevertheless, we have access to two more characters’ voices, moods and intentions through the dialogue.
What we learn
This, too, is characters in action, expressed through speech. Moore draws us deep into the transgressor’s mind – even though she’s not the viewpoint character. Her dialogue, juxtaposed with Kennon’s exhausted near-silence, generates a powerful scene that oozes with sickly tension. Example 3 Here’s a third example from Harlan Coben’s Run Away (pp. 68–9):
Note on what reader already knows
Simon and Ingrid are married. They hold Aaron – a corrupt and possessive addict who’s been murdered – responsible for their daughter’s breakdown.
What we learn
Again, through speech we see the characters in action. The contrasting voices and moods show us Simon and Ingrid’s different intentions. There’s no need for more than a peppering of supporting narrative. Summing up
Free dialogue enrichment tool
To help you think about your characters' voices, moods and intentions, and how these will enrich your dialogue, download this tool. It's a fillable PDF with ready-made examples and space for you to record your own decisions.
Cited works
More dialogue resources
About Louise Harnby
Louise Harnby is a line editor, copyeditor and proofreader who specializes in working with crime, mystery, suspense and thriller writers.
She is an Advanced Professional Member of the Chartered Institute of Editing and Proofreading (CIEP) and co-hosts The Editing Podcast.
2 Comments
4/6/2019 12:18:09 am
I tend to assume a character's persona, then speak their dialogue aloud. This might prompt me to use words like 'dame' or 'feral' or 'whyn't'.
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Louise Harnby
4/6/2019 10:07:20 am
Cheers, Maria! That's a great tip for checking whether the *sound* of the voice works once they've ensured the intention/purpose is evident!
Reply
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